It’s not a difficult process, and you can find the guide to do that on Citra’s website here. Pokemon X and Pokemon Y are two such games, as they need system fonts that aren’t pre-packaged in the game. This unofficial Citra for Android port, at this point, is filled to the brim with graphical errors and crashesįor some games, you are required as well to dump the system archives (and system fonts contained in them) to run them. It’s the same story with Fire Emblem, it just crashed in the initial dialogue. Crashmo was at least playable, Super Mario 3D Land didn’t even let you move around the play area. Super Mario 3D Land was the worst, followed by Crashmo. You can take a look at the videos I made below, which should give you an idea of what to expect.Īnd that’s without even getting into the graphical glitches that occurred in other games as well. Shovel Knight and Crashmo are pretty incredible, Super Mario 3D Land is awful and Luigi’s Mansion and Animal Crossing work. The most important thing that probably matters to you is the performance in games, and for some, it’s… serviceable. Unofficial Citra for Android game performance There is another problem as well that affects some games where to get around it, you need to dump system files from an actual 3DS. This is because I dumped my cartridge and didn’t decrypt it before copying it over. In my screenshot above, you can see Pokemon Y (EK2A.3ds) is still encrypted. You can dump your own games and decrypt them to use in Citra, but games won’t even be recognized if they’re still encrypted. 3DS games need to be decrypted before using them in an emulator, and the only way to do that is with an actual hacked Nintendo 3DS. There’s a caveat though, and it’s one that has been a requirement for Citra since its release. In fact, we tested this using the Xiaomi Mi 9 powered by the Qualcomm Snapdragon 855 mobile platform. Don’t expect this to run on any smartphone with below a Qualcomm Snapdragon 845. Shovel Knight and Crashmo/Pullblox worked perfectly as well, so in short, your mileage may vary. After that, we tried Super Mario 3D Land, which was nothing short of a mess. Next up was Luigi’s Mansion, which worked surprisingly well. Some Googling found that this is actually an issue with an older version of Citra that this port seems to be based upon, not the port itself. Citra for Android is using Dolphin Emulator’s front-end as a GUI, but with the entire back-end of Citra ported behind it.Įmulation doesn’t matter if you can’t play games, right? We tried Fire Emblem Echoes: Shadows of Valentia, though it crashes at the first dialogue of the game. All of those facts contribute to how impressive this emulator is, but one fact takes the cake. Having said all of that, some games absolutely work perfectly, or close to perfect, depending on your device. It has its issues, it has its bugs, and it’s certainly not even remotely functional for more intensive titles. What makes this unofficial Citra for Android port so impressive is not that it’s a perfectly functioning emulator without any issues that nobody has discovered. Unofficial Citra for Android is impressive in its own right Meet the highly experimental Citra for Android port. I was thinking about this and it got me wondering…what about the Nintendo 3DS? The 3DS is another handheld console with the same traits, and searching on GitHub, I found that there is actually a Nintendo 3DS emulator for Android smartphones. The emphasis on touchscreen controls in DS games translates well to smartphone gameplay, and the lack of buttons on Android phones can be rectified by using a Bluetooth or wired gaming controller. The Nintendo DS is one of the best portable consoles to emulate on Android, and with good reason.
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